Japanese puppet theatre with oversized figures and visible puppeteers — visual origin for Kitano's aesthetics and Godard's materiality.
Japanese Bunraku theater shows you on stage what filmmakers usually hide: the craftspeople themselves. Three puppeteers in black suits move an oversized puppet — one controls the head and right hand, two others handle the left hand and legs. The shamisen player sits visibly beside them, a narrator recites the story. Nothing is concealed. This radical visibility of construction has fascinated filmmakers because it contradicts classical illusionism.
Bunraku becomes relevant for the camera through its visual language: the movements are precise, rhythmic, often exaggerated. The puppets themselves — with elaborate costumes and expressive faces — function like extreme close-ups. Takeshi Kitano has quoted this aesthetic multiple times — not only in his film "Bunraku" (2010), but in the general stiffness and artificiality of his character portrayals. The actors sometimes move as if animated, the cuts are abrupt, the editing follows a theatrical rhythm rather than naturalistic continuity. This is Bunraku influence: the viewer is meant to see and accept the artificiality.
Jean-Luc Godard praised Bunraku as an example of "materiality" — the visualization of material and production, which is contrary to the medium of film. While cinema traditionally hides (the camera, the editing, the lighting), Bunraku exposes. This tension appeals to filmmakers who work against transparency: they use visible shadows, light edges, deliberately "bad" transitions. The boundary between character and puppeteer becomes a metaphor for the boundary between actor and character — both are hand-made.
On set or in the edit, you notice Bunraku influence in the decision not to smooth. No motion blur that appears natural. Instead, stiffer movements, synchronized actions, often symmetrical composition. The gaze is directed at the structure, not the illusion. This is the actual learning point: Bunraku teaches that artificiality and craft can be more interesting than naturalness — if they are used consciously.