Rendering technique tracing light paths for physically accurate global illumination.
Definition
Path Tracing is a Monte Carlo-based rendering method that traces light rays from the camera through the scene, calculating all light interactions (reflection, refraction, scattering) physically correctly.
Application in Practice
Standard for photorealistic rendering in film VFX. Arnold, RenderMan, V-Ray, Cycles utilize Path Tracing. Real-Time Path Tracing in Unreal Engine 5 for ICVFX.
Technical Details
Unbiased Rendering: Mathematically correct convergence. Sampling: More samples = less noise. GPU vs CPU: Massive parallelization. Denoisers significantly accelerate workflow.